WeBL Strategy Tips
Here are some basic "starter hints" for creating your fight plans.
- To Win a Round
- Choose Best Openings and
use as low a
Defense as possible without getting stunned or knocked down.
Aggressiveness is worth twice as much as
Power.
- To Wear Out your Opponent
- Throw Body Blows and
set Power
to twice Aggressiveness.
- To Stun or KO Your Opponent
- Throw Head Punches and
set Power to twice
Aggressiveness.
- Fatigue
- Fatigue is caused by using a high Power
or Aggressiveness.
Aggressiveness is twice as tiring as
Power.
You can rest by using low
Aggressiveness,
Power, and
Defense, but if your opponent is throwing
power punches it's usually better to keep your
Defense up, or you'll lose more endurance
from getting hit than you gain from resting.
Styles
Choose a fighting style based on your fighter's biggest advantage going into
the fight:
- Strength
- Clinch for more defense or go inside for more offense.
Clinching increases AGL (defense) but decreases AGG (offense) by a percentage,
so clinching is best used with low AGG.
Inside increases STR (damage) but decreases AGL (defense).
- Speed
- Feint - this increases SPD but also incurs some extra fatigue.
- Height
- Outside - increases SPD and AGL, but decreases POW by a percentage,
so it is best used with a low POW (meaning lots of jabs).
- Speed
+Height
- Counter-Punch - this can increase your own AGL
and decrease your opponent's AGL. But counter-punching reduces
AGG by a percentage, and so should be used with a low AGG. Counter-punching
against a taller/faster opponent can also backfire and reduce your own AGL.
- Agility
- Use the Ring for better defense or, against an opponent
with good agility (but not as good as yours)
Use the Ropes for more offense. This may decrease your opponent's
AGL, but also decrease your own AGL by a point.